﻿using Scheduler;

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;

using UnitTesting.Engine;

namespace UnitTesting
{
    /// <summary>
    /// MainWindow.xaml 的交互逻辑
    /// </summary>
    public partial class MainWindow : Window
    {
        private Tester _tester;
        private bool _isTesting;
        public MainWindow()
        {
            InitializeComponent();
        }

        private void Button_Click(object sender, RoutedEventArgs e)
        {
            Start();
        }
   
        public async void Start()
        {
            try
            {
                _isTesting = true;
           

            

          ;

          _tester = new Tester(null);
                await _tester.Run();
           
            }
            catch (Exception e)
            {
              
            }
        }
    }
}
